Tag: Moé

Editorial

Captivatied by K-ON, again

It’s been almost a year since K-ON first aired, but I feel as if I never got to say what I wanted. Sure, I have an opinion on the show, but it’s lost in cyberspace, drifting around in comments here and tweets there. I want to put things down on paper, figuratively speaking. I want to put things down in a place that I’ll remember.

The funny thing about K-ON is that I can’t rationally explain my enjoyment of it. Objectively, I think it’s a spectacular moe show, and I realize that I probably just like it because of Mio; but at the same time, that isn’t enough to make it stand out from the crowd. I don’t think it’s a particularly good anime, but it has some sort of mysterious hold over me, something that forces out a smile every time. As a matter of fact, it’s one of the only shows that I’m genuinely looking forward to.

I think I’ve had this post drifting around in my head for a while, but I never had the will to push it out. The OVA certainly helped: it’s not worth writing about, but it’s filled with the same kind of lighthearted, moe-filled character interaction that defines the show. That said, I don’t think the point really hit home until I saw the chart for the upcoming season. The news started to feel real. Just like last year, I’ll be spending my spring grinning like an idiot in front of my TV. Just like last year, I’ll be putting off classic anime and intriguing novels in the name of Akiyama Mio’s finger calluses. The magic is back. The magic that earned 5000 danbooru images in a year is back.

Let’s cut to the chase: K-ON is a moe show. It always was and always will be. Sure, you can watch it for the comedy or the music, but that’s like watching Evangelion for the cool robots – it’s acceptable, but it’s not the main point. I don’t think that it’s particularly significant or symbolic in the genre, but something about its treatment of moe strikes a chord with me. In a sense, it’s the antithesis of the harem/galge genre: instead of making a guy date cute girls, why not just focus on the cute girls? The show severs the relationship between emotional escapism and moe. It puts the gal in galge, and it takes out the ge. The moe of K-ON is artificial, refined, purified. It’s calculated to the point that it creates a pleasantly convincing illusion, and it soothes the soul without relying on awkward self-inserts.

Or at least that’s my rational explanation of it. It’s probably above average as a moe show, but who am I to talk when react like a shy, blushy shoujo protagonist whenever Mio gets embarrassed? All I know is that there’s enough anime that I haven’t seen to keep me from looking forward to something that isn’t here yet, but sometimes I can’t help myself.

And on that note, let me kick reason to the curb and say this: here’s to another season of after school tea time, of Mugi’s lesbian daydreams and Yui’s airheaded mistakes. Here’s to thirteen more episodes of girly rock and meta fanservice.

Here’s to the greatest moe anime I’ve ever seen.

~ ETERNAL
つづく

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Editorial

Aiming for the Harem End, Or Not – An Eroge Theory

There’s a certain topic within moe fandom that is rarely broached. Considering the amount of fuss people make over events like Sal9000‘s wedding, you’d think it would have come up, but most conversations skirt around what I have always considered to be the heart of the matter. In essence, it boils down to the following questions:

These points beat around the bush as well, but I think you get the idea. I believe that the often-overlooked “secret” behind moe and 2D complex lies within the exact opposite of what ero-ge is traditionally supposed to be about.

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Editorial

2D Characters, 3D Projection

[96]

As you might know, I’ve been reading through Kanon, the famed visual novel that sparked many a moe enthusiast’s fandom. All things considered, it’s not a bad game – it shows its age, and I think Itaru Hinoue’s skill has increased significantly over the past decade, but it’s definitely not bad. I could say a bit more about it, but since I’m only now finishing the trunk, I’d rather keep the rest of my opinion for the final post.

More importantly, amidst the chaos of Umineko and the distinct lack of Key over the last few seasons, Kanon is a breath of fresh air. It’s my first “normal” visual novel in a while, a reminder of why I enjoyed the medium in the first place. The endearingly generic characters, the forcefully surreal dream sequences, the cheesy synths of Last Regrets – everything that you could say to insult it, I could spin to defend it. That’s always been the law of visual novels. On top of that, its familiar galge tropes got me thinking about something I haven’t thought about in a while: the art of making 2D characters feel 3D.

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Community

12 Moments of Anime #8: Keionbu and Gakuensuki

K-ON group picture

[shino]

I hope you didn’t facepalm when you heard the word “keionbu.” If you did, you probably won’t like what I’m about to say.

K-ON was a bit more controversial than most moe shows, and needlessly so. While its premise isn’t anything unique, the over-the-top presentation and glorification of moe was a bit too much for some to handle, forcing it to play the role of either a punching bag or an object of worship. From a meta perspective, it was pretty much a scapegoat for moe haters and fans to attack and praise.

Really, there’s not much to say about the show that everyone on the internet hasn’t already said, but to sum it up, it’s a spectacular example of how to do moe right. I always say that it’s not easy to create the kind of characters who end up with hundreds of posts on Danbooru, despite the superficial appearance of moe characters being a flat set of traits, and I think K-ON proves that. In the eyes of many, including myself, it’s one of the finest examples of pure, fluffy, delicious 2D bliss.

– – –

In other news, back in the summer, lolikitsune released a demo of his meta visual novel, CCY-senpai wa 17sai. The final product is probably still a long way off, but since blogosphere parody/commentary style games aren’t too common (the only other one being Hinano’s RenAi Blogger), it garnered its share of attention.

This is a bit of a pointless reward since the final product won’t be released in 2009, but from the taste I’ve gotten of the game, I can honestly say that I’m looking forward to it. Games like this are usually irrelevant to the people outside of the community, but for the bloggers and readers involved, the experience is like nothing else. Everything from the dialogue to the character designs look great, and there’s even a bit of potential in the story – I still like to think of Gakuensuki as a metaphor for our blogging “careers”, but we’ll see about that. The bottom line is that if you’re an active anime blogger and you haven’t played the demo yet, it would be a NICE IDEA to do so.

~ ETERNAL
つづく

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Fandom

Living up to my name with the obligatory Mai Waifu post

Mai Waifu list

If you’re reading this, you should already know that I’m a moe fan. As a proud newfag Not Oldfag, I don’t see anything wrong with fluffy VNs and pointless harems. However, as most moe fans know, it’s not quite as easy to create an appealing character as you might think. There are tons of characteristics to think about, almost like planning a storyline: which tropes to use and which to subvert? Should there be a major plot twist, or should the effect sneak up on you? Despite the fact that so many shows star characters that are meant to appeal to male viewers, very few make a genuine impression that lasts more than a few weeks. Thus, after being reminded by digitalboy’s post, I have decided to perform a rite that every self-proclaimed otaku ought to perform at some point: create a list of my 5 favourite anime girls and explain what sets them apart from the fields of osananajimi and the seas of tsundere.

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