by eternal on January 1, 2011

(This is the first picture I saw when I clicked on my image folder and I figured, hey, why not.)
2011 has a nice ring to it, doesn’t it?
Well, no, it really doesn’t. 2010 is much easier to say and it looks cleaner when written; the 0′s create a sense of symmetry and it doesn’t force you to type the same letter twice in a row, like a jackhammer pattern in a rhythm game.
I suppose what I really want to say is that a new year is here, and that this is probably a good thing. Like all students, life revolves more around the school year than the calendar year for me so I’m not feeling particularly sentimental. Luckily for me, this year’s resolutions are hardly an issue since I wrote a bunch of them last year, and just to prove that I’m not the kind of person who says things and forgets about them, I’m going to go through that list–one by one–and evaluate my progress. Let’s hope I didn’t fail!
by eternal on November 24, 2010
Sorry, this was the best screencap I could find.
Aside from its infamous anime adaptations by Shaft, ef – a fairly tale of the two is known primarily for one thing: aesthetic appeal. As NNL’s staff have joked, the game is indeed very pretty and shiny. It’s visually stunning in every possible way, surpassing even Wind – a breath of heart, which was astounding compared to other 2002 eroge releases (take a look at this vs Da Capo or even Utawarerumono). With designs by Naru Nanao and backgrounds by someone who apparently knows how Makoto Shinkai does his thing, it’s no wonder that the game is a beauty.
However, as video games have taught me, it’s important to remember that the aesthetics of ef aren’t just the icing on the cake. In addition to its high-quality art is a unique stylistic approach to the visual novel medium that has a notable impact on the presentation of the narrative.
by eternal on November 14, 2010
I wish this post title was only for the sake of getting your attention, but no, that’s actually what they call it.
Saint October is the kind of show that, by and large, flies by unnoticed to all but its target audience. Some may remember it from its run in 2007, but outside of that, it seems that only the serious moe fans with too much time on their hands bother to pursue it – and bother to complain that it has yet to be fully subbed. (As an aside, I’ll be subbing the remainder of the series with my friend, so keep an eye out if you’re curious).
At any rate, the show got me thinking about my old opinions on Cardcaptor Sakura and innocence in the magical girl genre, and seems that I’ve stumbled into a slight variation that’s amusing in its own way. Believe it or not, Saint October isn’t quite what it looks like.
by eternal on October 22, 2010
The rumours of my death have been- no, no, I won’t go there.
by eternal on September 25, 2010

Narcissu holds quite a reputation among English-speaking visual novel fans – it was the first encounter with non-branching VNs for many of us, and its particular brand of tragedy is significantly different from what we might remember from the Key anime adaptations. From the time of the translation’s release to now, it’s become an icon of heart-wrenching storytelling that every newbie stumbles into and invariably sheds tears at. I played the first game back when I was first introduced to the medium, but after reading through the second story a few years later, I found a few key points that differentiate the franchise from the other tales of terminal illness that are only superficially similar.
by eternal on September 19, 2010
[kl]
So, Erika might not be the most popular character in Umineko no Naku Koro ni. I can understand that. I suppose the shippers will always fawn over the servants and their respective pairings, or Battler’s and Beatrice’s mysterious bond. Pitting her against the entire When They Cry universe, she’s destined to lose to the classic niipah~, even if such thoughts are wrong.
Even so, Erika Furudo was the first character aside from Battler and Beato to make a strong impression on me, and she quickly earned herself Waifu Status for the WTC universe. The girl is worthy of more than people give her credit for, and here’s why.
(While this post contains spoilers, it has nothing to do with Umineko’s plot and it doesn’t matter if you agree with me. Think of it as a fanboy analysis.)