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	<title>Comments on: 5 tips to help you stop being a secondary Touhou fan and start dodging bullets</title>
	<atom:link href="http://blog.eternicity.net/2010/02/23/5-tips-to-help-you-stop-being-a-secondary-touhou-fan-and-start-dodging-bullets/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.eternicity.net/2010/02/23/5-tips-to-help-you-stop-being-a-secondary-touhou-fan-and-start-dodging-bullets/</link>
	<description>In search of anime enlightenment</description>
	<lastBuildDate>Wed, 30 Nov 2011 00:25:27 +0000</lastBuildDate>
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	<item>
		<title>By: Negirno</title>
		<link>http://blog.eternicity.net/2010/02/23/5-tips-to-help-you-stop-being-a-secondary-touhou-fan-and-start-dodging-bullets/comment-page-1/#comment-7502</link>
		<dc:creator>Negirno</dc:creator>
		<pubDate>Wed, 26 Oct 2011 16:01:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.eternicity.net/?p=3061#comment-7502</guid>
		<description>One thing a beginner player should avoid is to be suckered by the &quot;easy mode is for kids&quot; meme. I played (mostly) &lt;i&gt;Embodiment of The Scarlet Devil&lt;/i&gt; in normal mode, and can only reach the library level, (mostly with continues or playing as Master Spark Marisa), and beating Cirno without losing a life, is few and far between in that mode (at least for me).</description>
		<content:encoded><![CDATA[<p>One thing a beginner player should avoid is to be suckered by the &#8220;easy mode is for kids&#8221; meme. I played (mostly) <i>Embodiment of The Scarlet Devil</i> in normal mode, and can only reach the library level, (mostly with continues or playing as Master Spark Marisa), and beating Cirno without losing a life, is few and far between in that mode (at least for me).</p>
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		<title>By: Ramon Felipe</title>
		<link>http://blog.eternicity.net/2010/02/23/5-tips-to-help-you-stop-being-a-secondary-touhou-fan-and-start-dodging-bullets/comment-page-1/#comment-7392</link>
		<dc:creator>Ramon Felipe</dc:creator>
		<pubDate>Wed, 13 Apr 2011 03:02:55 +0000</pubDate>
		<guid isPermaLink="false">http://blog.eternicity.net/?p=3061#comment-7392</guid>
		<description>@EX-CIRNO

Now this explains why I suck at sniping ;p

Getting better at touhou though, almost beat easy without losing a continue today, just need to start properly using bombs, I keep dying with plenty of them</description>
		<content:encoded><![CDATA[<p>@EX-CIRNO</p>
<p>Now this explains why I suck at sniping ;p</p>
<p>Getting better at touhou though, almost beat easy without losing a continue today, just need to start properly using bombs, I keep dying with plenty of them</p>
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		<title>By: EX_CIRNO</title>
		<link>http://blog.eternicity.net/2010/02/23/5-tips-to-help-you-stop-being-a-secondary-touhou-fan-and-start-dodging-bullets/comment-page-1/#comment-7380</link>
		<dc:creator>EX_CIRNO</dc:creator>
		<pubDate>Wed, 16 Mar 2011 13:06:55 +0000</pubDate>
		<guid isPermaLink="false">http://blog.eternicity.net/?p=3061#comment-7380</guid>
		<description>Whole post is truth. Though eye want to add one thing that will help:

DON&#039;T be afraid.

If you see an opening, just GO! Don&#039;t think twice about eet. It&#039;s a bit like sniping a moving enemy target. If you don&#039;t do it within the tiny opportunity window, you&#039;ll die. Sure, you might die if you do it, but it&#039;s a good death. You&#039;ll slowly learn the places where you can and can&#039;t dodge, and when to really dodge and when to bomb. Which brings us to another thing.

Plan your bombs.

Sure, it looks cheap, but it&#039;s the good type of cheap. Find the spots where you frequently die, and bomb when you feel overwhelmed. Over time, as you feel more confident, you can try and tackle that specific spot without resorting to bombs. But, for beginners, JUST BOMB IT! BOMB IT TO THE GROUND!
*shakes fist furiously*

*ahem*

Again, good post. As for me....
*shifty eyes, kicks bad replays under the rug*</description>
		<content:encoded><![CDATA[<p>Whole post is truth. Though eye want to add one thing that will help:</p>
<p>DON&#8217;T be afraid.</p>
<p>If you see an opening, just GO! Don&#8217;t think twice about eet. It&#8217;s a bit like sniping a moving enemy target. If you don&#8217;t do it within the tiny opportunity window, you&#8217;ll die. Sure, you might die if you do it, but it&#8217;s a good death. You&#8217;ll slowly learn the places where you can and can&#8217;t dodge, and when to really dodge and when to bomb. Which brings us to another thing.</p>
<p>Plan your bombs.</p>
<p>Sure, it looks cheap, but it&#8217;s the good type of cheap. Find the spots where you frequently die, and bomb when you feel overwhelmed. Over time, as you feel more confident, you can try and tackle that specific spot without resorting to bombs. But, for beginners, JUST BOMB IT! BOMB IT TO THE GROUND!<br />
*shakes fist furiously*</p>
<p>*ahem*</p>
<p>Again, good post. As for me&#8230;.<br />
*shifty eyes, kicks bad replays under the rug*</p>
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		<title>By: When The Pillars Of Touhoudom Collide: Original Material VS. Fan Material &#171; Rainbowsphere</title>
		<link>http://blog.eternicity.net/2010/02/23/5-tips-to-help-you-stop-being-a-secondary-touhou-fan-and-start-dodging-bullets/comment-page-1/#comment-6144</link>
		<dc:creator>When The Pillars Of Touhoudom Collide: Original Material VS. Fan Material &#171; Rainbowsphere</dc:creator>
		<pubDate>Sun, 28 Feb 2010 17:18:06 +0000</pubDate>
		<guid isPermaLink="false">http://blog.eternicity.net/?p=3061#comment-6144</guid>
		<description>[...] sudden surge of interest within its citizens. Bloggers started to talk about preferred characters, semantics of Touhoudom, and love for the world that spurred an unstoppable cult following, things that I have already [...]</description>
		<content:encoded><![CDATA[<p>[...] sudden surge of interest within its citizens. Bloggers started to talk about preferred characters, semantics of Touhoudom, and love for the world that spurred an unstoppable cult following, things that I have already [...]</p>
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		<title>By: ETERNAL</title>
		<link>http://blog.eternicity.net/2010/02/23/5-tips-to-help-you-stop-being-a-secondary-touhou-fan-and-start-dodging-bullets/comment-page-1/#comment-6136</link>
		<dc:creator>ETERNAL</dc:creator>
		<pubDate>Sat, 27 Feb 2010 03:48:56 +0000</pubDate>
		<guid isPermaLink="false">http://blog.eternicity.net/?p=3061#comment-6136</guid>
		<description>&lt;b&gt;@ Digitalboy:&lt;/b&gt; I guess we already talked about this, but yes, it&#039;s great that you&#039;re working toward learning more about the games. This post wasn&#039;t aimed at you at all, but your recent posts on Touhou (and a couple conversations with Shance) certainly prodded it along :P

&lt;b&gt;@ Scamp:&lt;/b&gt; To be honest, you have a point. I enjoy most of the secondary material, but I always find the dialogue in the games to be awkward. At any rate, the bullet patterns are incredibly pretty - I took the screencap for this post a year ago when I went through my Phantasm run to ogle the shiny danmaku. It&#039;s something you can&#039;t really appreciate when you&#039;re busy dodging through it.

&lt;b&gt;@ Shmup Gamer:&lt;/b&gt; Oh, Aya, how I hate her. She&#039;s one of the reasons why I gave up on trying to beat MoF on Lunatic.

Anyway, it sounds like you&#039;re less interested in the secondary material than me, but part of me agrees with your comment on the remixes. I honestly think there are some great Touhou remixes out there, but it bugs me when half of the doujin music from any given Comiket is a rehash of the same old ZUN melodies. For every Touhou album that gets released, I feel like I&#039;m missing out on a great original album that could have taken its place, but maybe that&#039;s just me.

&lt;b&gt;@ zzeroparticle:&lt;/b&gt; Now that&#039;s an interesting way of looking at it. Truthfully, nothing beats the feeling of dodging through a spellcard first-hand, but you can check out some replays if you want to see just how crazy some of the patterns can get without having to ace the card yourself. One of my favourite aspects of getting a new Touhou game is the anticipation of seeing the last/Extra boss&#039;s spellcards.

&lt;b&gt;@ Blowfish:&lt;/b&gt; Touhou is pretty much completely otaku-targeted, so there&#039;s definitely the whole moe element among the male fans. I guess that&#039;s why I find the franchise so interesting: ZUN knows his frilly dresses and coloured hair, but he &lt;i&gt;really&lt;/i&gt; knows his game design too!

&lt;b&gt;@ Shance:&lt;/b&gt; Well said. Our conversation the other day got me thinking about the gameplay side of the series again, and somehow or the other I got fired up to start taking bullet dodging seriously again. I&#039;ll be glad if at least one person reads this post and starts working away at the games.</description>
		<content:encoded><![CDATA[<p><b>@ Digitalboy:</b> I guess we already talked about this, but yes, it&#8217;s great that you&#8217;re working toward learning more about the games. This post wasn&#8217;t aimed at you at all, but your recent posts on Touhou (and a couple conversations with Shance) certainly prodded it along :P</p>
<p><b>@ Scamp:</b> To be honest, you have a point. I enjoy most of the secondary material, but I always find the dialogue in the games to be awkward. At any rate, the bullet patterns are incredibly pretty &#8211; I took the screencap for this post a year ago when I went through my Phantasm run to ogle the shiny danmaku. It&#8217;s something you can&#8217;t really appreciate when you&#8217;re busy dodging through it.</p>
<p><b>@ Shmup Gamer:</b> Oh, Aya, how I hate her. She&#8217;s one of the reasons why I gave up on trying to beat MoF on Lunatic.</p>
<p>Anyway, it sounds like you&#8217;re less interested in the secondary material than me, but part of me agrees with your comment on the remixes. I honestly think there are some great Touhou remixes out there, but it bugs me when half of the doujin music from any given Comiket is a rehash of the same old ZUN melodies. For every Touhou album that gets released, I feel like I&#8217;m missing out on a great original album that could have taken its place, but maybe that&#8217;s just me.</p>
<p><b>@ zzeroparticle:</b> Now that&#8217;s an interesting way of looking at it. Truthfully, nothing beats the feeling of dodging through a spellcard first-hand, but you can check out some replays if you want to see just how crazy some of the patterns can get without having to ace the card yourself. One of my favourite aspects of getting a new Touhou game is the anticipation of seeing the last/Extra boss&#8217;s spellcards.</p>
<p><b>@ Blowfish:</b> Touhou is pretty much completely otaku-targeted, so there&#8217;s definitely the whole moe element among the male fans. I guess that&#8217;s why I find the franchise so interesting: ZUN knows his frilly dresses and coloured hair, but he <i>really</i> knows his game design too!</p>
<p><b>@ Shance:</b> Well said. Our conversation the other day got me thinking about the gameplay side of the series again, and somehow or the other I got fired up to start taking bullet dodging seriously again. I&#8217;ll be glad if at least one person reads this post and starts working away at the games.</p>
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		<title>By: Shance</title>
		<link>http://blog.eternicity.net/2010/02/23/5-tips-to-help-you-stop-being-a-secondary-touhou-fan-and-start-dodging-bullets/comment-page-1/#comment-6129</link>
		<dc:creator>Shance</dc:creator>
		<pubDate>Fri, 26 Feb 2010 04:16:44 +0000</pubDate>
		<guid isPermaLink="false">http://blog.eternicity.net/?p=3061#comment-6129</guid>
		<description>Whoa, that meeting actually spurred this post? Royally glorious.

People, listen to ETERNAL here. He&#039;s probably the exemplification on all of what he said on this post. But thinking he&#039;s listing the hell out of what you should do as a primary fan, I might as well add some more:

6. Explore, Explore

There&#039;s more than one way to play the game. After finishing some standard achievements (1cc Normal, Easy, etc.), challenge yourself and try playing the game with some restrictions (no bomb, no focus, etc.). That way, a single game would have countless replayability potential.

7. Don&#039;t Give Up!

Most of the people took a try on this, dodged bullets, and then called it quits. You can&#039;t be a Touhou fan with that, can you? You just have to practice, practice, practice, till your mind memorizes every single spellcard there is to memorize. There&#039;s no shame in using bombs and credits, because the glory a Touhou fan achieves after finishing the game without giving up is enough to bring him/her to Nirvana.

All in all, it&#039;s up to you people to explore. ETERNAL here just laid down the foundation, so it&#039;s up to you to give it a try. Stick to the program, and you&#039;re good.</description>
		<content:encoded><![CDATA[<p>Whoa, that meeting actually spurred this post? Royally glorious.</p>
<p>People, listen to ETERNAL here. He&#8217;s probably the exemplification on all of what he said on this post. But thinking he&#8217;s listing the hell out of what you should do as a primary fan, I might as well add some more:</p>
<p>6. Explore, Explore</p>
<p>There&#8217;s more than one way to play the game. After finishing some standard achievements (1cc Normal, Easy, etc.), challenge yourself and try playing the game with some restrictions (no bomb, no focus, etc.). That way, a single game would have countless replayability potential.</p>
<p>7. Don&#8217;t Give Up!</p>
<p>Most of the people took a try on this, dodged bullets, and then called it quits. You can&#8217;t be a Touhou fan with that, can you? You just have to practice, practice, practice, till your mind memorizes every single spellcard there is to memorize. There&#8217;s no shame in using bombs and credits, because the glory a Touhou fan achieves after finishing the game without giving up is enough to bring him/her to Nirvana.</p>
<p>All in all, it&#8217;s up to you people to explore. ETERNAL here just laid down the foundation, so it&#8217;s up to you to give it a try. Stick to the program, and you&#8217;re good.</p>
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		<title>By: Blowfish</title>
		<link>http://blog.eternicity.net/2010/02/23/5-tips-to-help-you-stop-being-a-secondary-touhou-fan-and-start-dodging-bullets/comment-page-1/#comment-6119</link>
		<dc:creator>Blowfish</dc:creator>
		<pubDate>Wed, 24 Feb 2010 22:59:08 +0000</pubDate>
		<guid isPermaLink="false">http://blog.eternicity.net/?p=3061#comment-6119</guid>
		<description>Hmmm...Interesting...
I could care less about the Touhou characters but whats always been interesting for me had been the high diffiulty thats getting toned down  in games nowadays.

I guess most people are secondary fans though because they simply find the characters cute as so often with &quot;Otaku Culture&quot;</description>
		<content:encoded><![CDATA[<p>Hmmm&#8230;Interesting&#8230;<br />
I could care less about the Touhou characters but whats always been interesting for me had been the high diffiulty thats getting toned down  in games nowadays.</p>
<p>I guess most people are secondary fans though because they simply find the characters cute as so often with &#8220;Otaku Culture&#8221;</p>
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		<title>By: zzeroparticle</title>
		<link>http://blog.eternicity.net/2010/02/23/5-tips-to-help-you-stop-being-a-secondary-touhou-fan-and-start-dodging-bullets/comment-page-1/#comment-6118</link>
		<dc:creator>zzeroparticle</dc:creator>
		<pubDate>Wed, 24 Feb 2010 20:27:48 +0000</pubDate>
		<guid isPermaLink="false">http://blog.eternicity.net/?p=3061#comment-6118</guid>
		<description>I kinda know that time and practice are really what&#039;s keeping me from doing well in these games, but then again, I mostly play them to see how creative ZUN can get with the bullet patterns.  Every games has always added a new bullet-y twist and it&#039;s been fun unlocking the secret that will allow one to get past the spellcard with minimal life lost.</description>
		<content:encoded><![CDATA[<p>I kinda know that time and practice are really what&#8217;s keeping me from doing well in these games, but then again, I mostly play them to see how creative ZUN can get with the bullet patterns.  Every games has always added a new bullet-y twist and it&#8217;s been fun unlocking the secret that will allow one to get past the spellcard with minimal life lost.</p>
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		<title>By: kluxorious</title>
		<link>http://blog.eternicity.net/2010/02/23/5-tips-to-help-you-stop-being-a-secondary-touhou-fan-and-start-dodging-bullets/comment-page-1/#comment-6116</link>
		<dc:creator>kluxorious</dc:creator>
		<pubDate>Wed, 24 Feb 2010 15:04:52 +0000</pubDate>
		<guid isPermaLink="false">http://blog.eternicity.net/?p=3061#comment-6116</guid>
		<description>I don&#039;t even know what Touhou is all about until recently (and still has a lot to learn about it) and I have not jump on the bandwagon either. Just not my kind of things, I guess</description>
		<content:encoded><![CDATA[<p>I don&#8217;t even know what Touhou is all about until recently (and still has a lot to learn about it) and I have not jump on the bandwagon either. Just not my kind of things, I guess</p>
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		<title>By: Shmup Gamer</title>
		<link>http://blog.eternicity.net/2010/02/23/5-tips-to-help-you-stop-being-a-secondary-touhou-fan-and-start-dodging-bullets/comment-page-1/#comment-6114</link>
		<dc:creator>Shmup Gamer</dc:creator>
		<pubDate>Wed, 24 Feb 2010 12:18:01 +0000</pubDate>
		<guid isPermaLink="false">http://blog.eternicity.net/?p=3061#comment-6114</guid>
		<description>As a gamer I became compelled to try out Touhou further because it offered me a lot that many other games couldn&#039;t which was a extreme challenge as a shooter, a genre I&#039;ve been a fan of for years (I&#039;m sad for the slow demise of the genre). It&#039;s challenge I learned against Aya in MoF about after an hour I just simply had no answer against her on hard difficulty. Since toning down the difficulty I&#039;ve 1 CC&#039;d IN, PoFV, MoF and UFO on Normal and slowly progressing towards the harder difficulties. Regarding secondary works I enjoy good fanart like your example above (the artist is really good IMO and the artwork boosts character appeal greatly), good cosplays and basically ignore anything that&#039;s not really canon like doujin manga or the various remixes (I&#039;ve always liked the OSTs more.)</description>
		<content:encoded><![CDATA[<p>As a gamer I became compelled to try out Touhou further because it offered me a lot that many other games couldn&#8217;t which was a extreme challenge as a shooter, a genre I&#8217;ve been a fan of for years (I&#8217;m sad for the slow demise of the genre). It&#8217;s challenge I learned against Aya in MoF about after an hour I just simply had no answer against her on hard difficulty. Since toning down the difficulty I&#8217;ve 1 CC&#8217;d IN, PoFV, MoF and UFO on Normal and slowly progressing towards the harder difficulties. Regarding secondary works I enjoy good fanart like your example above (the artist is really good IMO and the artwork boosts character appeal greatly), good cosplays and basically ignore anything that&#8217;s not really canon like doujin manga or the various remixes (I&#8217;ve always liked the OSTs more.)</p>
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